Difference between revisions of "CSC352 Synchronization and Java Threads"

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Modify the program so that the computation return is actually an approximation of Pi and not 2,000,000.
 
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Revision as of 14:54, 9 September 2013

--D. Thiebaut (talk) 14:10, 9 September 2013 (EDT)


This page treats of the concepts of synchronization of parallel programs in general, applied to the Java platform in particular.



References

A good source of information for the material presented here is

The programs covered in this page can be found in this page:


It all starts at the Lowest Level: Assembly Language (again)

Let's look at a different parallel computation of Pi. Imagine that the two threads in the ParallelPi program updated a global sum variable by doing something like this?

    public void run() {
                          for ( int i=0; i<N; i++ )
                                  sum ++;
               }

where sum is a static variable defined in the thread class. Since only 1 such variable will exist, all the thread objects will have access to just one variable, which plays the role of our global variable. The actual program can be found here.

Question 1
Figure out the assembly language for the java statement above
Question 2
Assume that main memory is a stack of index cards. One index card is sum. Two people in the class represent two different processors. Their notebook represent their registers. Execute these instructions simultaneously and figure out if there's a way for their simultaneous operation to fail.
Question 3
What makes the code fail? What is the processor missing?
Question 4
What is a way around the problem, such that two parallel update of the variable sum will increment it by 2, every time?


Demo


A Badly Synchronized Parallel Program

/*
 * UnsynchronizedThreadExample.java
 * D. Thiebaut
 * Undocumented code that computes Pi with 2 threads, but is terribly
 * flawed in the way it updates the global sum...
 */
package DT;

public class UnsynchronizedThreadExample {

        static int sum = 0;
        
        class PiThreadBad extends Thread {
                private int N;                  // the total number of samples/iterations 

                public PiThreadBad( int Id, int N ) {
                        super( "Thread-"+Id ); // give a name to the thread
                        this.N          = N;
                }
                        
                @Override
                public void run() {
                        for ( int i=0; i<N; i++ )
                                sum ++;
                }
        }

        public void process( int N ) {
            long startTime = System.currentTimeMillis();
            PiThreadBad t1 = new PiThreadBad( 0, N );
            PiThreadBad t2 = new PiThreadBad( 1, N );
                
            //--- start two threads ---
            t1.start();
            t2.start();
                
            //--- wait till they finish ---
            try {
                t1.join();
                t2.join();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
                
            System.out.println( "sum = " + sum );
            System.out.println( "Execution time: " + (System.currentTimeMillis()-startTime) + " ms" );
        }
    
    public static void main(String[] args) {
        int N = 100000000;
        UnsynchronizedThreadExample U = new UnsynchronizedThreadExample();
        U.process( N );
    }

}


Output

java DT.UnsynchronizedThreadExample 
sum = 198846243
Execution time: 25 ms


Critical Section

A series of instructions that are executed in an atomic fashion.

Question
We have seen this before, but just to make sure we all remember this: how can we create a critical section in assembly?


More challenging question
What should happen in Java when two threads attempt to modify a shared resource (variable or object). Specifically, what should happen with the thread that is first to grab the resource, and what should happen with the slower thread?


The Concept of a Lock

  • Intrinsic Lock = Monitor Lock =Monitor (most common definition)
  • In Java each object contains a Lock
  • Exclusive access' to the object can be performed by acquiring the lock.
  • A thread locking an object must release it when it's done updating it.
  • The keyword synchronized( ) is used to
    • define an object whose lock is going to be used
    • define a section of code between { and } that is critical and should be executed in an atomic matter (but atomicity is not actually required any longer... can you see why?)


Example 1

Assume that you create your own list that will contain Strings. You use ArrayList<String> as your basic data structure, name it myList, and add more functionality with additional methods. This list will typically be instantiated as a single object, and shared by several threads that will attempt to add new strings to it in parallel.

 public void addNewCustomer( String name ) {
     name = name.trim().toUpper();
     synchronized( this ) {
          myList.add( name );
     }
 }



Example 2

Assume that you do not need to trim() or change the strings to uppercase, then the whole body of the method is a critical section. In this case you can make the whole method synchronized:

 public synchronized void addNewCustomer( String name ) {
          myList.add( name );
 }



Example 3

In some cases you may have several variables/data structures that you need to modify, but they do not depend on each other, and updating one is a completely independent operation from updating the other. In this case you can create your own locks. This example is take from the Oracle tutorial pages:

public class MsLunch {
    private long c1 = 0;
    private long c2 = 0;
    private Object lock1 = new Object();
    private Object lock2 = new Object();

    public void inc1() {
        synchronized(lock1) {
            c1++;
        }
    }

    public void inc2() {
        synchronized(lock2) {
            c2++;
        }
    }
}



Challenge 1

QuestionMark1.jpg


Modify the flawed program above that computes Pi by using some form of lock. Verify that it outputs the correct value of 2,000,000.

Challenge 2

QuestionMark2.jpg


Measure the execution time of your solution. Compare it to the original computation of Pi of a few lectures ago. Comment on your discovery!



Challenge 3

QuestionMark4.jpg


Modify the program so that the computation return is actually an approximation of Pi and not 2,000,000.




Reentrant Code/Reentrancy

A thread might acquire a lock, do some work on the locked data structure, and call another method that needs to be synchronized as well. Java allows a thread to automatically re-acquire a lock that it holds. This property is called reentrancy of the code.