Difference between revisions of "CSC231 makegreyBmp.asm"
(New page: <code><pre> ;;; makegreyBmp.asm ;;; D. Thiebaut ;;; This program reads a bmp file into memory, make each pixel ;;; grey, and store the resulting image back in the original ;;; picture. ;;;...) |
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;;; --- display status information about the file ---- | ;;; --- display status information about the file ---- | ||
− | displayDmem noRead, "noRead = " | + | ;displayDmem noRead, "noRead = " |
− | displayDmem compr, "compression = " | + | ;displayDmem compr, "compression = " |
− | displayDmem offset, "offset = " | + | ;displayDmem offset, "offset = " |
− | displayDmem width, "width = " | + | ;displayDmem width, "width = " |
− | displayDmem lWidth, "lWidth = " | + | ;displayDmem lWidth, "lWidth = " |
− | displayDmem height, "height = " | + | ;displayDmem height, "height = " |
− | displayWmem xbits, "#bits/pixel = " | + | ;displayWmem xbits, "#bits/pixel = " |
;;; -------------------------------------------------------------- | ;;; -------------------------------------------------------------- | ||
− | ;;; | + | ;;; Find the address of the first byte of the image and put |
− | + | ;;; it in ebx | |
− | |||
− | |||
− | |||
− | ;;; | ||
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;;; -------------------------------------------------------------- | ;;; -------------------------------------------------------------- | ||
− | |||
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− | mov | + | mov eax,0 |
− | + | push eax | |
− | + | push eax | |
− | + | call hw2index | |
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+ | |||
;; ----------------------------------- | ;; ----------------------------------- | ||
− | ;; add | + | ;; add your byte-examining loop here! |
+ | ;you can access the bytes of the pixels as byte[ebx+pixelBuf] | ||
;; ----------------------------------- | ;; ----------------------------------- | ||
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;; ----------------------------------- | ;; ----------------------------------- | ||
− | ;; end of pixel | + | ;; end of pixel loop area |
;; ----------------------------------- | ;; ----------------------------------- | ||
− | + | ||
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;;; --- position file pointer back to beginning of file --- | ;;; --- position file pointer back to beginning of file --- | ||
seek0 [handle] | seek0 [handle] |
Revision as of 14:21, 27 October 2008
;;; makegreyBmp.asm
;;; D. Thiebaut
;;; This program reads a bmp file into memory, make each pixel
;;; grey, and store the resulting image back in the original
;;; picture.
;;;
%include "mytools2.inc" ; for basic printing to the screen
%include "fileio2.inc" ; for basic file operations
%assign SYS_EXIT 1
%assign MAXPIXEL 5000000
%assign RED 2
%assign GREEN 1
%assign BLUE 0
;;; ---------------------------------------------------------
;;; data segments
;;; ---------------------------------------------------------
section .data
errorMsg db "Error accessing file!",0x0A
errorLen equ $-errorMsg
section .bss
filename resb 255 ; reserve 255 chars for filename
handle resd 1 ; file descriptor
noRead resd 1 ; contains number of bytes read
lWidth resd 1 ; the line width rounded to the nearest
; dword boundary lWidth=(((width-1)/4)+1)*4
;;; ----------------------------------------------------------
;;; bmp buffer starts here
;;; ----------------------------------------------------------
bmpBuf equ $
type resw 1 ; header
size resd 1
resvd1 resw 1
resvd2 resw 1
offset resd 1
;;;
size2 resd 1 ; information header
width resd 1
height resd 1
planes resw 1
xbits resw 1
compr resd 1
imgsize resd 1
xres resd 1
yres resd 1
nocol resd 1
impcol resd 1
headLen equ $-bmpBuf ; length of header
pixelBuf resb MAXPIXEL*3 ; times 3 bytes (RGB)
;;; ---------------------------------------------------------
;;; code area
;;; ---------------------------------------------------------
section .text
global _start
_start:
;;; --- check that user entered more than 1 argument on command line ---
pop ebx ; get # of arguments on command line
cmp ebx,1
jg process ; if user forgot file name, exit
dumpStr "Syntax: progName filename"
jmp exit
;;; --- get filename from command line ---
process:
pop ebx ; pointer to argv[0] (name of program)
pop ebx ; pointer to argv[1]
mov edi,filename ; pointer to filename
copy: mov al,[ebx] ; copy name of file from argv[1] to
mov [edi],al ; filename string, until \0 is copied
inc ebx
inc edi
cmp al,0
jne copy
;;; --- open file ---
openFile filename, [handle], errorMsg, errorLen
;;; --- read file in buffer ---
readFile [handle], bmpBuf, MAXPIXEL, noRead
;;; --- compute length of a line of pixel:
;;; line length = (( byte width+3)/4)*4 where
;;; byte width = 3 * width, since we have 3 bytes per pixel
;;;
mov eax,[width]
add eax,[width]
add eax,[width] ; eax <-- 3 x width
dec eax ; eax
shr eax,2 ;
inc eax
shl eax,2
mov [lWidth],eax
;;; --- display status information about the file ----
;displayDmem noRead, "noRead = "
;displayDmem compr, "compression = "
;displayDmem offset, "offset = "
;displayDmem width, "width = "
;displayDmem lWidth, "lWidth = "
;displayDmem height, "height = "
;displayWmem xbits, "#bits/pixel = "
;;; --------------------------------------------------------------
;;; Find the address of the first byte of the image and put
;;; it in ebx
;;; --------------------------------------------------------------
mov eax,0
push eax
push eax
call hw2index
;; -----------------------------------
;; add your byte-examining loop here!
;you can access the bytes of the pixels as byte[ebx+pixelBuf]
;; -----------------------------------
;; -----------------------------------
;; end of pixel loop area
;; -----------------------------------
;;; --- position file pointer back to beginning of file ---
seek0 [handle]
;;; --- write contents back to file ---
writeBuf [handle], bmpBuf, noRead
;;; --- close file ---
close [handle]
;;; --- exit() ---
exit:
mov eax,SYS_EXIT
mov ebx,0
int 0x80 ; final system call
;;; -------------------------------------------------------------
;;; hw2index: converts height and width to pixel index
;;; index returned in ebx. Note that computation is
;;; performed with lWidth which must be computed
;;; separately and is the number of bytes in one line
;;; of pixel, such that number of byte is a multiple of
;;; 4.
;;; registers modified: ebx
;;; -------------------------------------------------------------
hw2index:
push ebp
mov ebp,esp
push eax ; save eax and edx
push edx
mov eax,[lWidth]
xor edx,edx
mul dword[ebp+12] ; eax = lWidth * h
add eax,[ebp+8] ; eax += 3*w
add eax,[ebp+8]
add eax,[ebp+8]
mov ebx,eax ; pass result in ebx
pop edx
pop eax
pop ebp
ret 8