Difference between revisions of "CSC231 Lab 1 2014"

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(New page: This lab is a first lab to get you started with the process of assembling, linking, and running assembly programs for the Intel processor. __TOC__ =Creating a program from scratch= * F...)
 
(Assembly and Linking steps)
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               ld -o lab1 lab1.o
 
               ld -o lab1 lab1.o
  
             
+
You shouldn't get any errors at this stage.
 
 
      (You shouldn't get any errors at this stage)
 
  
 
==Execution==
 
==Execution==

Revision as of 13:39, 4 September 2008

This lab is a first lab to get you started with the process of assembling, linking, and running assembly programs for the Intel processor.

Creating a program from scratch

  • Find the skeleton program on the class Web page
  • Login to beowulf with your new 231a-xx account
  • Create a file called skel.asm in your account, and save the skeleton program in it.
  • Make a copy of skel.asm and call it lab1.asm
  • Add a string variable in your data section:
             msg     db     "Welcome to csc231", 10
             MSGLEN  equ    $-msg


  • Add some code to output the string in the text (code) section


             mov    eax, WRITE
             mov    ebx, STDOUT
             mov    ecx, msg      ; use the same name as the string in the data section
             mov    edx, MSGLEN   ; # of chars in string


  • Save your file

Assembly and Linking steps

  • Assemble your program
             nasm -f elf -F stabs lab1.asm
             
  • Fix any errors you may get
  • Link your program
             ld -o lab1 lab1.o

You shouldn't get any errors at this stage.

Execution

  • Run your program:
             ./lab1
             

==Playing around with the program

  • Make your program output look like this:
                    Welcome to CSC111
                    Home of the Assembly Language


  • If your first solution uses two strings, modify your program so that it uses only 1 string. If your first solution uses one string, modify your program so that it uses two.
  • Modify your program so that its output looks like this:
                    *********************************
                    * Welcome to CSC111             *
                    * Home of the Assembly Language *
                    *********************************


The lines of stars contain 33 *-characters. Each line is thus 34-character long (to account for the line-feed character). Can you find a solution where the number of characters in your data section is not 4 x 34 = 136 characters, but 3 x 34 = 102, instead?

Test it out!