Difference between revisions of "CSC231 Homework 6 2010"

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(Requirements)
(Requirements)
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* You can be assured that the sound files will always contain unsigned 8-bit samples.
 
* You can be assured that the sound files will always contain unsigned 8-bit samples.
 
* Make sure that your program uses the names '''goodbye.wav''' and '''goodbye2.wav''' as input and output files.
 
* Make sure that your program uses the names '''goodbye.wav''' and '''goodbye2.wav''' as input and output files.
 +
* Explain in your header how you manage the buffers you use to hold your file(s).  In particular how you decide how large a buffer you need for the different operations.
  
 
=Submission=
 
=Submission=

Revision as of 09:25, 27 October 2010

Introduction

CSC111 Full Echo.png

  • Figure out how to implement the "graphic" algorithm shown above:
    • The original sound is Sound 1 ("goodbye" )
    • you copy it once in a new buffer, in the same relative location
    • you copy it a second time, decreasing its amplitude and adding it to the new buffer, with an offset of about 1500.
    • you copy it a third time, decreasing its amplitude some more, and adding it to the new buffer, with an offset of about 3000.
    • you copy the new buffer back into the wav buffer, figure out its new length, and write the file back to disk under the name goodbye2.wav.
    • you listen to it and observe that there is now an echo! :-)

Requirements

  • You should make sure that your program will work with sound files up to 100 KBytes in length.
  • You can be assured that the sound files will always contain unsigned 8-bit samples.
  • Make sure that your program uses the names goodbye.wav and goodbye2.wav as input and output files.
  • Explain in your header how you manage the buffers you use to hold your file(s). In particular how you decide how large a buffer you need for the different operations.

Submission

Store your program in a file called hw6.asm and submit it as follows:

 submit hw6 hw6.asm