Difference between revisions of "CSC103 Lab 2"
Line 109: | Line 109: | ||
11 5 | 11 5 | ||
12 0 | 12 0 | ||
+ | |||
+ | * Reset PC to 0 | ||
+ | * Click '''Cycle''' regularly and observe how the processor goes to memory to fetch instructions, to decode them, and to execute them. | ||
+ | * '''Observe''' how the accumulator changes as the result of the execution of the instructions. | ||
+ | * '''Repeat''' the program a few times (by resetting PC to 0 every time) to make sure you observe everything that is changing in the processor. | ||
+ | |||
+ | * Another way of running your program is to simply '''reset PC''' to 0 and click the '''Run button'''. Try it! |
Revision as of 16:03, 30 September 2008
<meta name="keywords" content="computer science, How Computers Work, Dominique Thiebaut, smith college" /> <meta name="description" content="Dominique Thiebaut's Web Page" /> <meta name="title" content="Dominique Thiebaut -- Computer Science" /> <meta name="abstract" content="Dominique Thiebaut's Computer Science Web pages" /> <meta name="author" content="thiebaut at cs.smith.edu" /> <meta name="distribution" content="Global" /> <meta name="revisit-after" content="10 days" /> <meta name="copyright" content="(c) D. Thiebaut 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007,2008" /> <meta name="robots" content="FOLLOW,INDEX" />
Contents
In this lab you will program at the lowest level of programmation: at the assembly language level. You will write small programs in assembly, and see how the programs correspond to numbers that are stored in memory. Some numbers represent instructions, some numbers represent data. But everything in memory is a number! That's a very important concept of CSC103!
Part 1: Starting the simulator
- Go to the applet page for the class. Click on
- The processor simulator will pop up.
The purple part represents what is inside the processor, while the blue part represents the memory. Remember what they look like from the recent lab:
Processor | Memory | |
---|---|---|
|
Part 2: Loading a constant in the Accumulator
- First, make sure the top right box displays Instructions as the format of the data in memory.
- Let's write a 1-instruction program:
0 LOD-C 57 1 HLT
- Enter 0 in the addr: box, and LOD-C 57 in the data: box. Press Enter to store these values in memory.
- Enter 1 (if it isn't already there) in the addr: box, and HLT in the data: box. Press Enter to store these values in memory.
- Make sure the Program Counter is set to 0, otherwise click on the special button for that purpose.
- Run your program by clicking on the Cycle a few times.
- Verify that you get the right number in the accumulator register.
Part 3: Loading a number in a memory word
- First make sure that the top right box displays Integers as the format of the data in memory.
- In the same addr: and data: boxes, enter 10 (for the address), and 73 (for the data). Then press Enter.
- Verify that you get the number 73 at Address 10.
Part 4: A program that adds two numbers together
Now that you know how to enter instructions and data in memory, enter the following program in memory (the information following the #-signs represents comments, and shouldn't be entered in memory):
0 LOD 10 # load memory word at address 10 in accumulator 1 ADD 11 # add memory at address 11 to accumulator 2 STO 12 # store accumulator at address 12 3 HLT # stop program ... 10 22 11 5 12 0
- Reset PC to 0
- Click Cycle regularly and observe how the processor goes to memory to fetch instructions, to decode them, and to execute them.
- Observe how the accumulator changes as the result of the execution of the instructions.
- Repeat the program a few times (by resetting PC to 0 every time) to make sure you observe everything that is changing in the processor.
- Another way of running your program is to simply reset PC to 0 and click the Run button. Try it!