Difference between revisions of "CSC231 Homework 6 2010"
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* You can be assured that the sound files will always contain unsigned 8-bit samples. | * You can be assured that the sound files will always contain unsigned 8-bit samples. | ||
* Make sure that your program uses the names '''goodbye.wav''' and '''goodbye2.wav''' as input and output files. | * Make sure that your program uses the names '''goodbye.wav''' and '''goodbye2.wav''' as input and output files. | ||
+ | * Make sure you ''clip'' the samples that are too large in value to store in a byte. | ||
* Explain in your header how you manage the buffers you use to hold your file(s). In particular how you decide how large a buffer you need for the different operations. | * Explain in your header how you manage the buffers you use to hold your file(s). In particular how you decide how large a buffer you need for the different operations. | ||
Latest revision as of 10:39, 10 November 2010
--D. Thiebaut 14:28, 27 October 2010 (UTC)
The homework is due on Nov 3rd, at 11:59 p.m. + 1 minute. You can work in pairs on this assignment.
Contents
Introduction
- Figure out how to implement the "graphic" algorithm shown above:
- The original sound is Sound 1 ("goodbye" )
- you copy it once in a new buffer, in the same relative location
- you copy it a second time, decreasing its amplitude and adding it to the new buffer, with an offset of about 1500.
- you copy it a third time, decreasing its amplitude some more, and adding it to the new buffer, with an offset of about 3000.
- you copy the new buffer back into the wav buffer, figure out its new length, and write the file back to disk under the name goodbye2.wav.
- you listen to it and observe that there is now an echo! :-)
Requirements
- You should make sure that your program will work with sound files up to 100 KBytes in length.
- You can be assured that the sound files will always contain unsigned 8-bit samples.
- Make sure that your program uses the names goodbye.wav and goodbye2.wav as input and output files.
- Make sure you clip the samples that are too large in value to store in a byte.
- Explain in your header how you manage the buffers you use to hold your file(s). In particular how you decide how large a buffer you need for the different operations.
Submission
Store your program in a file called hw6.asm and submit it as follows:
submit hw6 hw6.asm