Difference between revisions of "Introduction to Processing"

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Fry and Reas present a nice and concise introduction to Processing in <ref name="FryReas_AISoc">C. Reas, B. Fry, Processing: programming for the media arts, AI & Soc (2006) 20: 526–538
 
Fry and Reas present a nice and concise introduction to Processing in <ref name="FryReas_AISoc">C. Reas, B. Fry, Processing: programming for the media arts, AI & Soc (2006) 20: 526–538
DOI 10.1007/s00146-006-0050-9, (http://hlt.media.mit.edu/dfe_readings/processing.pdf)</ref>
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DOI 10.1007/s00146-006-0050-9, (http://hlt.media.mit.edu/dfe_readings/processing.pdf)</ref>.  Quoting from their paper:
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<blockquote>
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Processing is a programming language and environment built for the
 +
media arts communities. It is created to teach fundamentals of computer programming within the media arts context and to serve as a software sketchbook. It is used
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by students, artists, designers, architects, and researchers for learning, prototyping,
 +
and production. This essay discusses the ideas underlying the software and presents
 +
its relationship to open source software and the idea of software literacy. Additionally, Processing is discussed in relation to education and  online communities.
 +
</blockquote>
  
 
=References=
 
=References=

Revision as of 11:13, 26 February 2012

--D. Thiebaut 11:12, 26 February 2012 (EST)


This is a tutorial introducing Processing, created by Ben Fry and Casey Reas, originally of MIT.

This tutorial assumes no programming background.

Introduction

Fry and Reas present a nice and concise introduction to Processing in [1]. Quoting from their paper:

Processing is a programming language and environment built for the media arts communities. It is created to teach fundamentals of computer programming within the media arts context and to serve as a software sketchbook. It is used by students, artists, designers, architects, and researchers for learning, prototyping, and production. This essay discusses the ideas underlying the software and presents its relationship to open source software and the idea of software literacy. Additionally, Processing is discussed in relation to education and online communities.

References

  1. C. Reas, B. Fry, Processing: programming for the media arts, AI & Soc (2006) 20: 526–538 DOI 10.1007/s00146-006-0050-9, (http://hlt.media.mit.edu/dfe_readings/processing.pdf)