Difference between revisions of "CSC231 nasmld script"
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(→Step 3: testing if the # of parameters is correct) |
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===Step 3: testing if the # of parameters is correct=== | ===Step 3: testing if the # of parameters is correct=== | ||
<br /> | <br /> | ||
+ | * Another modification: we check to see if $1, the first parameter on the command line, exists. If it doesn't, then we display some syntax/usage information for the user, and the script stops. | ||
+ | <br /> | ||
+ | ::<source lang="bash"> | ||
+ | #! /bin/bash | ||
+ | # script1.sh | ||
+ | # your name | ||
+ | # an example script that makes sure there's 1 parameter before displaying | ||
+ | # what is found on the command line. | ||
+ | |||
+ | |||
+ | # display syntax if user forgets Parameter 1 | ||
+ | if [ ! -n "$1" ] | ||
+ | then | ||
+ | echo "Usage: `basename $0` parameter1" | ||
+ | exit 1 | ||
+ | fi | ||
+ | |||
+ | # display various quantities referring to the command line. | ||
+ | echo "your input line is $@" | ||
+ | echo "you have entered $# parameters" | ||
+ | echo "program name = $0" | ||
+ | echo "first parameter = $1" | ||
+ | echo "second parameter = $2" | ||
+ | </source> | ||
=Version 1= | =Version 1= |
Revision as of 08:02, 30 September 2015
--D. Thiebaut 09:18, 7 November 2012 (EST)
revised --D. Thiebaut (talk) 08:12, 16 September 2014 (EDT)
Contents
Preparation and Mini Lab
- Creating a bash script is a very simple process:
- use emacs to create a text file (the same as an assembly file). Give it a catchy name. For example myScript.sh (.sh is a common extension for scripts).
- write this as the first line of the script:
#! /bin/bash
- add comments that start with the # character. Document the script with a header.
- add Linux commands, one per text line.
- save your file
- and make it executable:
chmod a+x myScript.sh
- (make sure the file name is the one you created with emacs!)
- and you're done!
- You can now run your script as follows:
./myScript.sh
Understanding Command-Line Parameters
Step 1
- Create the following script, called script1.sh:
#! /bin/bash # script1.sh # your name # demo script echo "program name = $0" echo "first parameter = $1" echo "second parameter = $2"
- make your script executable and run it with a few parameters:
chmod a+x ./script1.sh ./script1.sh hello beautiful world! ./script1.sh 1 + 2 = 3
- You should now understand what $0, $1, and so on refer to in a bash script.
Step 2
- Modify your script and add a few lines:
#! /bin/bash # script1.sh # your name # demo script echo "Your input line is $@" echo "You have entered $# parameters" echo "program name = $0" echo "first parameter = $1" echo "second parameter = $2"
Step 3: testing if the # of parameters is correct
- Another modification: we check to see if $1, the first parameter on the command line, exists. If it doesn't, then we display some syntax/usage information for the user, and the script stops.
#! /bin/bash # script1.sh # your name # an example script that makes sure there's 1 parameter before displaying # what is found on the command line. # display syntax if user forgets Parameter 1 if [ ! -n "$1" ] then echo "Usage: `basename $0` parameter1" exit 1 fi # display various quantities referring to the command line. echo "your input line is $@" echo "you have entered $# parameters" echo "program name = $0" echo "first parameter = $1" echo "second parameter = $2"
Version 1
#! /bin/bash
# nasmld
# D. Thiebaut
# assembles and links an assembly program for
# a Pentium processor running Linux
# To create the script, edit with your favorite text editor,
# save to current directory or to ~/bin, and make executable:
#
# chmod +x nasmld
#
set -e # stop on error
filename=$(basename "$1")
filename="${filename%.*}"
nasm -f elf -F stabs $filename.asm
ld -o $filename -melf_i386 $filename.o
rm $filename.o
./$filename
Version 2: more sophisticated
This version stops and gives an error message if nasm or ld return an error.
#! /bin/bash
# nasmld
# D. Thiebaut
# assembles and links an assembly program for
# a Pentium processor running Linux.
# To create the script, edit with your favorite text editor,
# save to current directory or to ~/bin, and make executable:
#
# chmod +x nasmld
#
# display syntax if user forgets
if [ ! -n "$1" ]
then
echo "Usage: `basename $0` progName"
exit 1
fi
# remove the ".asm" part of the filename
filename=$(basename "$1")
filename="${filename%.*}"
# assemble and generate a listing (optional)
nasm -f elf -F stabs $filename.asm -l $filename.lst
# if we get errors, stop
if [ "$?" -ne "0" ]; then
echo "*** Nasm ERROR! ***"
exit
fi
# link
ld -melf_i386 -o $filename $filename.o
# if we get errors, stop
if [ "$?" -ne "0" ]; then
echo "Link ERROR! ***"
exit
fi
# no errors, run the program!
rm $filename.o
./$filename
Usage
If you have a program, say HelloWorld.asm, and want to assemble, link and run it, simply type:
nasmld HelloWorld.asm
at the command line, or, if that doesn't work:
./nasmld HelloWorld.asm