CSC111 Animating A Stick Figure
--D. Thiebaut 21:49, 2 December 2011 (EST)
Original Image
10 Gif Images
Source Code
from graphics import *
import time
import random
class Walker:
def __init__( self, x, y, index=0 ):
self.current = index
self.image = None
self.x = x
self.y = y
def move( self, dx, dy ):
x, y = self.x, self.y
if self.image != None:
x = self.image.getAnchor().getX()
y = self.image.getAnchor().getY()
self.image.undraw()
if dx > 0:
self.current = ( self.current + 1 ) % 10
else:
self.current = ( self.current + 10 - 1 ) % 10
self.image = Image( Point( x+dx, y+dy ),
"walk30_%d.gif" % self.current )
self.image.draw( self.win )
def draw( self, win ):
self.win = win
if self.image == None:
self.image = Image( Point( self.x, self.y ),
"walk%d.gif" % self.current )
self.image.draw( win )
def justOne():
W = 800
H = 600
win = GraphWin( "walker", W, H )
walker = Walker( W/2, H/ 2 )
walker.draw( win )
while True:
walker.move( 5, 0 )
time.sleep( 0.2 )
win.getMouse()
win.close()
def several():
W = 800
H = 600
win = GraphWin( "walker", W, H )
walkers = []
for i in range( 4 ):
walkers.append( Walker( W/2, 140 * i + 70, (i*2)%10 ) )
for walker in walkers:
walker.draw( win )
while True:
for i, walker in enumerate( walkers ):
if i == 0:
walker.move( -5, 0 )
else:
walker.move( 5+random.choice( [0,1,2,3] ), 0 )
win.getMouse()
win.close()
def main():
#justOne()
several()
main()