Xilinx ISE Four-Bit Adder in Verilog
--D. Thiebaut 11:03, 24 April 2012 (EDT)
This lab should be done after the introduction lab on Verilog. It shows how to use two modules, one for the basic 3-bit full-adder (adding a to b with carry-in), and one that uses 4 of them to create a 4-bit adder with an output carry.
Contents
Full-Adder in Verilog
Review
A full adder is a combinational logic that takes 3 bits, a, b, and carry-in, and outputs their sum, in the form of two bits, carry-out, and sum.
The figure below illustrates the circuit:
New Project
- The first task is start the Xilinx ISE and create a New Project. Let's call it FourBitAdder.
- Once the Project is created, add a New Source, of type Verilog Module. Call it SingleStage. It will contain the full-adder for 2 bits.
- Define the ports as follows:
- a, input
- b, input
- cin, input
- s, output
- cout, output
We now have several options to define this adder. One is functional, as illustrated in the next subsection. Next is a logical description, where we express the outputs in terms of their logical equation. The final is a gate level description. Pick the one that seem most interesting to you. They should all yield the same result in the next section, where we test them.
Functional Description of Full Adder
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// SingleStage.v
//
//////////////////////////////////////////////////////////////////////////////////
module singleStage (
input a,
input b,
input cin,
output s,
output cout );
assign {cout,s} = a + b + cin;
endmodule
Logical Description of Full Adder
- Complete the code of the module so that it looks like this:
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// SingleStage.v
//
//////////////////////////////////////////////////////////////////////////////////
module singleStage (
input a,
input b,
input cin,
output s,
output cout );
assign s = a ^ b ^ cin;
assign cout = (a & b) | (a & cin) | (b & cin);
endmodule
Gate-Level Description of Full Adder
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// SingleStage.v
//
//////////////////////////////////////////////////////////////////////////////////
module singleStage (
input a,
input b,
input cin,
output s,
output cout );
// wires (from ands to or)
wire w1, w2, w3;
// carry-out circuitry
and( w1, a, b );
and( w2, a, cin );
and( w3, b, cin );
or( cout, w1, w2, w3 );
// sum
xor( s, a, b, cin );
endmodule
Check Module for Syntax Errors
- Click on the module file and select it in the Implementation window, and
- In the Process window, below the implementation window, double click on Synthesize, in the Implement Design menu.
- You should get this message in the console:
Process "Simulate Behavioral Model" completed successfully
- (If not, fix the bugs and retry!)
Generate a Test Module
- Add a New Source to the project, of type Verilog Test Fixture.
- Call it test.
- Specify SingleStage as the target of the testing.
- Edit the test.v file as illustrated below:
`timescale 1ns / 1ps
////////////////////////////////////////////////////////////////////////////////
// Module Name: Y:/Desktop/Xilinx Stuff/Projects/NBitAdder/test.v
//
////////////////////////////////////////////////////////////////////////////////
module test;
// Inputs
reg a;
reg b;
reg cin;
// Outputs
wire s;
wire cout;
integer i;
// Instantiate the Unit Under Test (UUT)
SingleStage uut (
.a(a),
.b(b),
.cin(cin),
.s(s),
.cout(cout)
);
initial begin
// Initialize Inputs
a = 0;
b = 0;
cin = 0;
end
always @ ( a, b, cin )
begin
// generate truth table
for ( i = 0; i < 8; i = i + 1 )
// every 10 ns set a, b, and cin to the binary rep. of i
#10 {a, b, cin} = i;
// stop 10ns after last change of inputs
#10 $stop;
end
endmodule
Some explanations
- integer i
- this is necessary since we have a loop that is going 8 times
- initial begin
- an initial block is done only once, at the beginning of the simulation. Here we make sure all the signals are 0 when we start.
- always @ ( a or b or cin )
- an always block means that whenever a or b or cin are modified the inside of the block should be evaluated. In essence we mean that whatever is in this block is dynamic and should be evaluated at any signal change.
- #10 {a, b, cin} = i
- After a delay of 10 ns, we take the bits that form the integer i (by default an integer contains 32 bits) and assign the lower ones to the three bits a, b, and cin. It's an easy way to generate a truth table.
- #10 $stop
- 10 ns after the loop has terminated, stop the simulation.
Simulation
- Click on the Simulation button at the top of the Design Window,
- Select test.v as target
- Click on Behavioral Check Syntax and fix any bugs you may have.
- Finally, double click on Simulate Behavioral Model
- Verify that you obtain a timing diagram that demonstrates the correct operation of your adder:
Better Simulation Output
The timing diagram is fine, but a bit hard to read. A simpler test would be to have the simulation print out the value of the signals. This can be done by calling the predefined $monitor( ) function that will print to the console whenever there is a change in any of the signals.
$monitor( "%d ns: a + b + cin = %b + %b + %b = cout sum = %b %b", $time, a, b, cin, cout, s );
Simply add the $monitor statement inside the always block:
always @ ( a or b or cin )
begin
// Wait 100 ns for global reset to finish
for ( i = 0; i < 8; i = i + 1 )
begin
#10 {a, b, cin} = i;
$monitor( "%d ns: a + b + cin = %b + %b + %b = cout sum = %b %b",
$time, a, b, cin, cout, s );
end
#10 $stop;
end
Rerun the simulation and observe the output in the console of the ISim application:
ISim O.87xd (signature 0x2f00eba5)
WARNING: A WEBPACK license was found.
WARNING: Please use Xilinx License Configuration Manager to check out a full ISim license.
WARNING: ISim will run in Lite mode. Please [...] Full version.
This is a Lite version of ISim.
Time resolution is 1 ps
Simulator is doing circuit initialization process.
Finished circuit initialization process.
10 ns: a + b + cin = 0 + 0 + 0 = cout sum = 0 0
20 ns: a + b + cin = 0 + 0 + 1 = cout sum = 0 1
30 ns: a + b + cin = 0 + 1 + 0 = cout sum = 0 1
40 ns: a + b + cin = 0 + 1 + 1 = cout sum = 1 0
50 ns: a + b + cin = 1 + 0 + 0 = cout sum = 0 1
60 ns: a + b + cin = 1 + 0 + 1 = cout sum = 1 0
70 ns: a + b + cin = 1 + 1 + 0 = cout sum = 1 0
80 ns: a + b + cin = 1 + 1 + 1 = cout sum = 1 1
Stopped at time : 90 ns : in File "//psf/Home/Desktop/Xilinx Stuff/Projects/NBitAdder/test.v" Line 62
A 4-Bit Adder
We will now create a new Verilog module called MultiStages.v to create a full 4-bit adder.
The idea is simple. We want to add a 4-bit word to another 4-bit word and get a 4-bit sum, and a carry out.
(Image taken from http://cpuville.com/adder.htm)
New Verilog Module
All we need to do is write Verilog code that will replicate the full-adder encapsulated in SingleStage 4 times, and let the carry ripple from one stage to the next.
- Create a New Source of type Verilog Module and call it MultiStage
- Its ports should be defined as follows:
- Edit the code of the new module and replicate the code showed below:
module MultiStages(
input [3:0] a,
input [3:0] b,
output [3:0] sum,
output carry
);
wire cin;
assign cin = 1'b0;
SingleStage s0( .a( a[0] ), .b( b[0]), .cin( cin ), .s( sum[0]), .cout( ripple0 ) );
SingleStage s1( .a( a[1] ), .b( b[1]), .cin( ripple0 ), .s( sum[1]), .cout( ripple1 ) );
SingleStage s2( .a( a[2] ), .b( b[2]), .cin( ripple1 ), .s( sum[2]), .cout( ripple2 ) );
SingleStage s3( .a( a[3] ), .b( b[3]), .cin( ripple2 ), .s( sum[3]), .cout( carry ) );
endmodule
Explanations
- wire cin
assign cin = 1'b0 - The first stage of the adder, the one adding the Least Significant bits should have a 0 coming in on its carry-in input. This is done by creating this wire, which we set equal to 0 all the time in the next statement. The 1'b0 notation means 1 bit, with binary value 0.
- single .cout( ripple1 )
.cin( ripple1 ) - The carry-out of one stage is directly connected to the carry-in of the next stage. We need a wire for this purpose. We could have defined ripple1 as a wire, but Verilog allows one to not declare wires that are internal to the circuit, connecting one block to another.