CSC231 Homework 8 Solution 2012
--D. Thiebaut 12:15, 13 November 2012 (EST)
Problem #1, Version 1
;;; ---------------------------------------------------------
;;; hw8aSol.asm
;;; D. Thiebaut
;;; 11/13/12
;;; This program supports several functions that allow the user
;;; to dump the contents of the main 6 registers (eax, ebx, ecx,
;;; edx, esi and edi) to the screen. Great for debugging without
;;; a debugger.
;;;
;;; Typical output:
;;; +-----------------+
;;; | eax = 1234 5678 |
;;; | ebx = 55FF 55FF |
;;; | ecx = FEDC BA98 |
;;; | edx = 0000 0000 |
;;; | esi = 1111 2222 |
;;; | edi = 2222 3333 |
;;; +-----------------+
;;; +-----------------+
;;; | eax = 1234 5678 |
;;; | ebx = 55FF 55FF |
;;; | ecx = FEDC BA98 |
;;; | edx = 0000 0000 |
;;; | esi = 1111 2222 |
;;; | edi = 2222 3333 |
;;; +-----------------+
;;;
;;; To assemble, link and run:
;;; nasm -f elf hw8aSol.asm
;;; ld -melf_i386 hw8aSol.o -o hw8aSol
;;; ./hw8aSol
;;; ---------------------------------------------------------
section .data
hex db "0123456789ABCDEF"
regs db "axbxcxdxsidi"
line db "+-----------------+", 10
string db "| exx = .... .... |", 10
lineLen equ $-string
reg equ string+3
word1 equ string+8
section .text
global _start
_start:
;;; Initialize the registers
mov eax, 0x12345678
mov ebx, 0x55FF55FF
mov ecx, 0xFEDCBA98
mov edx, 0x00000000
mov esi, 0x11112222
mov edi, 0x22223333
;;; dump them twice to verify that no registers gets modified...
call dumpRegs
call dumpRegs
;;; exit back to OS
mov ebx, 0
mov eax, 1
int 0x80
;;; ---------------------------------------------------------
;;; dumpRegs: dumps the contents of the 6 main registers (eax
;;; ebx, ecx, edx, esi and edi) in a box on the screen.
;;; the screen. Does not modify any register
;;; ---------------------------------------------------------
dumpRegs: pushad
;;; put all the registers to print in the stack. The loop
;;; will pop each one, one at a time, once per loop.
push edi
push esi
push edx
push ecx
push ebx
push eax
;;; print top bar
call printBar
;;; prepare to loop 6 times (6 registers )
mov ecx, 6
mov esi, 0
.for pop ebx ;get value of register to convert from stack
push ecx ;save loop counter
lea eax, [regs + esi*2] ;get address of string representing register
mov ax, word [eax] ;ax gets "ax" or "bx" or "cx" or ... "di"
mov word[reg], ax ;modify string with name of register
mov edx, word1 ;edx points to buffer where to store hex digits
;ebx contains register to convert
call storeDWord ;store hex equivalent of ebx in string
mov ecx, string ;print the whole string
mov edx, lineLen
call printInt80
inc esi ;index into register names incremented
pop ecx ;get loop counter back
loop .for
;;; print bottom bar
call printBar
popad
ret
;;; ---------------------------------------------------------
;;; storeDWord: gets
;;; ebx: register to convert
;;; edx: address where to put information
;;; ---------------------------------------------------------
storeDWord: rol ebx, 16 ;bring most sig word in least sig word
call storeWord
inc edx ;make edx skip space in string
rol ebx, 16 ;get lower byte back in least sig pos
call storeWord
ret
;;; ---------------------------------------------------------
;;; storeWord: gets
;;; bx: word to convert
;;; edx: address where to put information. edx incremented by 4
;;; ---------------------------------------------------------
storeWord: rol bx, 8 ;put most sig byte of bx in lower position
call storeByte ;and convert it. Store it in where edx
;points to.
rol bx, 8 ;same with lower nybble
call storeByte
ret
;;; ---------------------------------------------------------
;;; storeByte: gets
;;; bl: byte to convert
;;; edx: address where to store information. edx incremented by 2 automatically
;;; ---------------------------------------------------------
storeByte: push ebx
push eax
rol bl, 4 ;get upper nybble in lower position (LSB)
mov al, bl ;play with al now
and eax, 0x0000000F ;clear all but the least significant nybble
add eax, hex ;get ascii in hex array equivalentn to nybble
mov al, [eax] ;hex digit now in bl
mov byte [edx], al ;store ascii in string
inc edx
rol bl, 4 ;get lower nybble back
mov al, bl ;play with al
and eax, 0x0000000F
add eax, hex
mov al, [eax]
mov byte [edx], al
inc edx
pop eax
pop ebx
ret
;;; ---------------------------------------------------------
;;; printInt80: prints on the screen the string whose address
;;; is in ecx and length in edx.
;;; does not modify registers
;;; ---------------------------------------------------------
printInt80: push eax
push ebx
mov eax, 4
mov ebx, 1
int 0x80
pop ebx
pop eax
ret
;;; ---------------------------------------------------------
;;; printBar: prints the horizontal bar
;;; does not modify registers
;;; ---------------------------------------------------------
printBar: push ecx
push edx
mov ecx, line
mov edx, lineLen
call printInt80
pop edx
pop ecx
ret