CSC111 Lab 12 2015
--D. Thiebaut (talk) 11:31, 19 April 2015 (EDT)
Contents
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This lab deals with recursive functions. Programming recursive functions is a challenging concept to master. The best way to proceed is to write many different recursive solutions and observe the behavior of the functions as they perform their work. Eventually recursion will start making sense. It is normal to not fully understand it at first. Keep at it. Little by little, it will become natural thinking. |
Exercise 1: Factorial
Create a copy of this simple example:
# lab12_1.py
# A simple program that uses a recursive function to compute
# the factorial of a number.
def fact( n ):
if n<=1:
return 1
y = fact( n-1 )
result = n * y
return result
def main():
n = int( input( "Enter a positive number: " ) )
x = fact( n )
print( "the factorial of", n, "is", x )
main()
- Run your program
- It will prompt you for a number and will return its factorial.
- Verify that it computes the correct result. Below are some factorials numbers to compare your output to.
1! = 1 2! = 2 3! = 6 4! = 24 5! = 120 6! = 720 7! = 5040 8! = 40320 9! = 362880 10! = 3628800 11! = 39916800 12! = 479001600 13! = 6227020800 14! = 87178291200
- Question 1
-
- Add print statements to your fact() function so that it will print exactly what it does. For example, before it tests to see if n is less than equal to 1, you could print:
print("fact function started. Receives n =", n ) print( "testing if", n, "is >= 1" )
- Add print statements that will show the values of y and result.
- Run your program and observe its output. You should be able to better observe how the function fact() recursively calls itself?
Exercise 2: A Factorial with Annotation
- Create the more sophisticated program shown below. Observe it well first, and try to figure out what the indent variable does.
# factorialPrint.py # Demonstrates a recursive factorial function and the nesting created by the function calling itself. # def fact( n, indent ): print( indent, "fact(", n, ") started" ) print( indent, "comparing", n, "to 1" ) if n<=1: print( indent, n, "is <= 1. Returning 1" ) return 1 print( indent, n, "is not <= 1. Calling fact(", n-1, ") and storing it in y" ) y = fact( n-1, indent + " " ) print( indent, "just received", y, " when fact(", n-1, ") returned." ) result = n * y print( indent, "multiplied", n, "by", y," Returning", result," to caller" ) return result def main(): # print first 15 factorials n = int( input( "Enter a positive integer: " ) ) print( "Main calls fact(", n,")" ) y = fact( n, " " ) print( "Main receives result in y = ", y ) main()
- Run the program
- Explain the pattern made by the printed lines. Why this shape?
- Where does the stopping condition appear in the printed lines? In other words, where is the printed statement that indicates that fact() just received a value of n equal to 1? Why isn't this statement at the end of the printout?
Exercise: Finding the largest in a series of numbers
- For this exercise, we must forget that the max() function can return the largest of a list of numbers in one swoop. Instead, we want to write a recursive function that finds the largest of a list of numbers.
- Write a program that includes a recursive function called largest( ). The function receives a list of numbers as parameter, and returns the largest element of a list using the following recursive formula:
largest( A ) = A[0] if len( A ) == 1 = max( A[0], largest( A[1:] ) ) otherwise
- Test your program on different lists of varying length. We assume that the list of numbers will always have at least one element.
- Hints
- the function definition is simply def largest( A ):
- write the stopping condition first (if len(A)...)
- if the stopping condition is not met, compute the max() of A[0] and largest( A minus the first element )
def largest( A ):
if len( A )==1:
return A[0]
return max( A[0], largest( A[1:] ) )
Exercise: Finding the smallest element
Write a similar function that finds the smallest element of a list of numbers, recursively. You can use the min() function, but only to find the smallest of 2 numbers.
Exercise: Finding the longest word in a text
Write a recursive function that is given a list of words and returns the longest word in the list.
Exercise: Finding the shortest word in a text
Write a recursive function that is given a list of words and returns the shortest word in the list.
Binary Search
- Create a copy of the binary search program.
- Observe the main function. Make sure you figure out how large the array is.
- Run the program and verify that the search function does a good job reporting if a number is in the array of not.
- First problem
-
- Modify the program so that it counts the number of comparisons that it performs. A good way to do this is to create a global variable, we'll call it count, that is declared at the beginning of your program, and which you increment by one, every time the binsearch function compares two quantities. These comparisons are a good indicator of the amount of "work" done by the function, since it is obvious just looking at the program to figure out how much time the function will call itself.
- The correct way to use count as a global variables is illustrated below. You initialize the variable at the beginning of the program, and in the functions that need to use it, you define count as global so that python will know that count is not just a local variable used inside the function, but refers to something defined outside the function.
# program header # count = 0 def binsearch( ... ): global count ... count += 1 def main(): global count ... count = 0 binarySearch( ... ) print( count )
- Make the main program print the number of comparisons performed after the function returns to main.
- Make sure you reset the counter to 0 for every new search!
- Second question
-
- Run your program several times for lists of size 20, 100, 1,000, 10,000, and 100,000.
- For each list size, record the number of comparisons it takes to find items
- What is the relationship between the size of the list and the (average) number of comparisons?
Exploring Fractal Trees
This is just something for you to play with. You do not have to include this into your lab13.py program. Just create a new program with the code you'll find on this page, put it in the same directory where you store your graphics111.py directory. You may want to call your program fractalTree.py.
The program generates a fractal tree. Fractals are self-similar objects: they look the same on a small scale as they do on a larger scale.
- Run the program first
- Then look at the code and see if you can figure out how the recursion works.
- To see how the different parameters influence the drawing of the fractal tree, modify the following parameters, one at a time, and give them different values:
- theta
- in the main program, change the angle theta which controls how much a branch will diverge from the direction of the branch that supports it. Try 0.4 first. Then try values between 0 and 0.8.
- level of recursion
- the main program passes 9 to the function as a starting level of recursion. Try passing smaller numbers first, then larger numbers (but less than 13 or so).
- trunk_ratio
- recursive function defines this as 0.29 and that represents the length of the trunk relative to its two branches. Try ratios between 0.1 (10%) and 0.9 (90%).
Exercise: Exploring a Maze
Here is an example of a complex problem that can be (relatively) easily solved using a recursive program.
- Get a copy of the maze-visiting program, and run it.
getcopy visitMaze.py
- Observe how the recursive visitMaze() function leaves "bread crumbs" behind the cells that it visits, and "v" characters in cells visited but known not to lead to an exit.
- Edit the program and switch the order in which the function visits cells in the 4 directions. Make the recursive function decide to go up first, then left, then right, and finally down.
- Run the program and see how this change influences the way the program explores the maze.
- Modify your program so that the maze is now a much simpler maze, in the spirit of the maze shown below:
mazeText = """ ######################### ........................# #.......................# #.......................# #...........#...........# #...........#...........# #############...........# #...........#...........# #.......................# #........################ #........................ #.......................# #.......................# ######################### """
- Predict the path that the program is going to take when visiting it.
- Repeat the same experiment as before and change the order in which the recursive function visits the different directions, and observe if this makes the function find the exit faster.
Treasures in the maze
- Let's change the rules of the game, and make your program find a path to a treasure, rather than a path to an exit. In our case the treasure will be a special character, say '&', inside the maze.
- Modify your the visitMaze() function so that it now returns true if it finds the treasure, and not an exit. Verify that your program displays at the end the path to the treasure.