CSC111 Lab 12 2011

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--D. Thiebaut 09:42, 30 November 2011 (EST)


This lab will have you play with classes and objects: the essence of Object Oriented Programming!


Part 1: A Bus

CSC111 bus.png


  • Using the example we did in class on Tuesday as inspiration (see similar code below), create a new program that draws the bus shown above.
  • Your program should have two classes:
    • class Wheel
    • class Bus



# A program with a car and a wheel class.
# Thanks to Victoria for providing the code! 
#

from graphics import *
W = 400
H = 400
# creating a class for a taxicab

#start with class for wheel; two concentric circles of different colors
class Wheel:
    def __init__(self, center, r1, r2 ): #__init__() is constructor; self is part of init; center, r1, r2 match parameters
        self.center = center
        r1, r2 = min(r1, r2), max(r1, r2)
        self.radius1 = r1
        self.radius2 = r2
        self.c1 = Circle( center, r1 )
        self.c2 = Circle( center, r2 )

    def setFill( self, col1, col2 ):
        self.c2.setFill( col1 )
        self.c1.setFill( col2 )
        
    def draw( self, win): #win matches parameter sent to draw in main
        self.c2.draw( win )
        self.c1.draw( win )

#class for car
class Car:
    def __init__(self, p1, p2 ):
        self.rect = Rectangle( p1, p2 )
        length = abs( p1.getX() - p2.getX() )
        xWheel1 = p1.getX() + length/4
        yWheel1 = p2.getY()
        xWheel2 = p2.getX() - length/4
        yWheel2 = yWheel1
        
        self.w1 = Wheel( Point(xWheel1, yWheel1), length/16, length/8 )
        self.w2 = Wheel( Point(xWheel2, yWheel2), length/16, length/8 )

    def draw( self, win ):
        self.w2.draw( win )
        self.rect.draw( win )
        self.w1.draw( win )

    def setFill( self, col1, col2, col3 ):
        self.rect.setFill( col1 )
        self.w1.setFill( col2, col3 )
        self.w2.setFill( col2, col3 )
        
def main():
    global W, H
    win = GraphWin( "Wheel Class Demo", W, H)

    car = Car( Point( 50,50 ), Point( 250, 100 ) )
    car.setFill( "yellow", "white", "black" )
    car.draw( win )
    
    win.getMouse()
    win.close() 
   
main()


Challenge 1

QuestionMark1.jpg


  • Add a for-loop that makes your bus disappear from the window. Make it go in the forward direction (i.e. left for the bus in the image above).



Part 2: Trees


CSC111Bus and Tree.png


  • Create a new class in your program called Tree. It will represent a simplified tree, with its green head of leaves, and its brown trunk.
  • Make your program display the bus and the tree. It doesn't matter if the tree is in front or behind the bus.
  • Below is a minimum class outline for the tree class...
class Tree:
 
    def __init__( ... ):
        ...

    def draw( ... ):
        ...


Challenge 2

QuestionMark2.jpg


  • Make the bus stand still and the tree move in the direction opposite to that of the bus.
  • Make the tree move out of the window for right now. No need to make it come back...

Challenge 3

QuestionMark3.jpg


  • Add another tree object. One class: two objects.
  • Place the trees in different locations so that they do not overlap
  • Make your program display the two trees and the bus


Challenge 4

QuestionMark4.jpg


  • Make the two trees move to the right and disappear from the window


Challenge 5

QuestionMark12.jpg


  • Make the trees that disappear from the right reappear on the left, giving the illusion of a real cartoon!
  • One way to make this happen is to edit the move method of the Tree class so that if the x location of some point associated with the tree is out of the window then you make the tree trunk and head move by a large x value proportional to the width of the window.



     class Tree:
         ...
         def move( ... ):
              ...
              x = ...
              if x > ...:
                 trunk.move( ... )
                 head.move( ... )



     def main():
         ...



Fish!

The Fish section has been reported to next week's lab, Lab 13.