Food, Memory, Genetic Programming, Music, and Singularity

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This page is an addendum for various Kahn Institute workshops I participated in, including one on memory, on data visualization, on music and science, and on the Singularity.


Food (2018-19)



Memory (2015-16)



Singularity

IEEESingularity.jpg










Susan Blackmore's Memes and "Temes"



  • Interesting discussion of replicators, and "temes", that are related to the Singularity.
  • From TED: Susan Blackmore is dedicated to understanding the scientific nature of consciousness. Her latest work centers on the existence of memes -- little bits of knowledge, lore, habit that seem to spread themselves using human brains as mere carriers. She's exploring the existence of a new class of meme, spread by human technology. It's temporarily named the "teme."
  • From TED: Susan Blackmore studies memes: ideas that replicate themselves from brain to brain like a virus. She makes a bold new argument: Humanity has spawned a new kind of meme, the teme, which spreads itself via technology -- and invents ways to keep itself alive.

Genetic Programming & Computer-Generated Music

Below are some of the players in the field.

David Cope

Web page of David Cope http://artsites.ucsc.edu/faculty/cope/biography.htm
Click on "Experiments in Music Intelligence" Link when on Cope's page.
His books Computers and Musical Style, Experiments in Musical Intelligence, The Algorithmic Composer, Virtual Music, and Computer Models of Musical Creativity, describe the computer program Experiments in Musical Intelligence which he created in 1981. The program functions by inheriting a composer's style and then composing new music in that style.
MP3 samples
A page of music samples generated by David Cope http://artsites.ucsc.edu/faculty/cope/mp3page.htm

Lee Spector (Hampshire College)

GenBebop http://hampshire.edu/lspector/genbebop.html
GenBebop is a project in which genetic programming is used to produce interactive jazz music-making programs (called "constructed jazz musicians"). This page contains links to output from evolved programs and references to related publications.


Complex Adaptive Music Systems in the BREVE Simulation Environment http://hampshire.edu/lspector/alife8-music.html
This page contains information related to "Complex Adaptive Music Systems in the BREVE Simulation Environment," a paper for the workshop "Artificial Life Models for Musical Applications II: Searching for musical creativity" at The 8th International Conference on the Simulation and Synthesis of Living Systems, Artificial Life VIII, December, 2002.


Selection Songs http://hampshire.edu/lspector/selection-songs.html
This page contains information related to the article: Spector, L., J. Klein, and K. Harrington. 2005. Selection Songs: Evolutionary Music Computation. In YLEM Journal, Vol. 25, No. 6 & 8, pp. 24-26.

Related Information

Spiderland

Breve http://www.spiderland.org/
breve is a free, open-source software package which makes it easy to build 3D simulations of multi-agent systems and artificial life. Using Python, or using a simple scripting language called steve, you can define the behaviors of agents in a 3D world and observe how they interact. breve includes physical simulation and collision detection so you can simulate realistic creatures, and an OpenGL display engine so you can visualize your simulated worlds.
YouTube movies